<Ui xmlns="http://www.blizzard.com/wow/ui/" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.blizzard.com/wow/ui/ 
C:\Projects\WoW\Bin\Interface\FrameXML\UI.xsd">

  <Button name="PallyPowerButtonTemplate" virtual="true" frameStrata="LOW">
	  <Size>
		  <AbsDimension x="100" y="34"/>
	  </Size>
	  <Backdrop bgFile="Interface\Tooltips\UI-Tooltip-Background" edgeFile="Interface\Tooltips\UI-Tooltip-Border" tile="true">
		  <EdgeSize>
			  <AbsValue val="8"/>
		  </EdgeSize>
		  <TileSize>
			  <AbsValue val="8"/>
		  </TileSize>
		  <BackgroundInsets>
			  <AbsInset left="2" right="2" top="2" bottom="2"/>
		  </BackgroundInsets>
	  </Backdrop>
	  <Layers>
		  <Layer level="OVERLAY">
			  <FontString name="$parentTime" inherits="GameFontHighlightSmall" text="30:00" justifyH="RIGHT">
				  <Size>
					  <AbsDimension x="35" y="16" /> 
				  </Size>
				  <Anchors>
					  <Anchor point="TOPRIGHT">
						  <Offset>
							  <AbsDimension x="-5" y="-3" /> 
						  </Offset>
					  </Anchor>
				  </Anchors>
			  </FontString>
			  <FontString name="$parentTime2" inherits="GameFontHighlightSmall" text="10:00" justifyH="RIGHT">
				  <Size>
					  <AbsDimension x="35" y="16" /> 
				  </Size>
				  <Anchors>
					  <Anchor point="BOTTOMRIGHT">
						  <Offset>
							  <AbsDimension x="-5" y="3" /> 
						  </Offset>
					  </Anchor>
				  </Anchors>
			  </FontString>
			  <Texture name="$parentClassIcon" file="Interface\AddOns\PallyPower\Icons\Warrior">
				  <Size>
					  <AbsDimension x="26" y="26" /> 
				  </Size>
				  <Anchors>
					  <Anchor point="TOPLEFT">
						  <Offset>
							  <AbsDimension x="4" y="-4" /> 
						  </Offset>
					  </Anchor>
				  </Anchors>
			  </Texture>
			  <Texture name="$parentBuffIcon" file="Interface\Icons\Spell_Holy_SealOfWisdom">
				  <Size>
					  <AbsDimension x="26" y="26" /> 
				  </Size>
				  <Anchors>
					  <Anchor point="TOPLEFT" relativeTo="$parentClassIcon" relativePoint="TOPRIGHT">
						  <Offset>                                      
							  <AbsDimension x="2" y="0" /> 
						  </Offset>
					  </Anchor>
				  </Anchors>
			  </Texture>
			  <FontString name="$parentText" inherits="GameFontHighlightSmall" text="99" justifyH="RIGHT">
				  <Size>
					  <AbsDimension x="10" y="16" /> 
				  </Size>
				  <Anchors>
					  <Anchor point="TOPRIGHT" relativeTo="$parentTime2" relativePoint="TOPLEFT">
						  <Offset>
							  <AbsDimension x="7" y="0" /> 
						  </Offset>
					  </Anchor>
				  </Anchors>
			  </FontString>
		  </Layer>
	  </Layers>
	  <Scripts>
		  <PreClick>
			  PallyPower:ButtonPreClick(self, button);
		  </PreClick>
		  <OnMouseWheel>
			  if InCombatLockdown() then return false end
			  if (arg1==-1) then  --mouse wheel down
				  PallyPower:PerformCycle(PallyPower.player, self:GetAttribute("classID"), true);
			  else
				  PallyPower:PerformCycleBackwards(PallyPower.player, self:GetAttribute("classID"), true);
			  end
			  PallyPower:ButtonsUpdate();
		  </OnMouseWheel> 
	  </Scripts>
  </Button>

  <Button name="PallyPowerAutoButtonTemplate" virtual="true" frameStrata="LOW">
	  <Size>
		  <AbsDimension x="100" y="34"/>
	  </Size>
	  <Backdrop bgFile="Interface\Tooltips\UI-Tooltip-Background" edgeFile="Interface\Tooltips\UI-Tooltip-Border" tile="true">
		  <EdgeSize>
			  <AbsValue val="8"/>
		  </EdgeSize>
		  <TileSize>
			  <AbsValue val="8"/>
		  </TileSize>
		  <BackgroundInsets>
			  <AbsInset left="2" right="2" top="3" bottom="2"/>
		  </BackgroundInsets>
	  </Backdrop>
	  <Layers>
		  <Layer level="OVERLAY">
			  <Texture name="$parentIcon" file="Interface\Icons\Spell_Holy_SummonChampion">
				  <Size>
					  <AbsDimension x="26" y="26" /> 
				  </Size>
				  <Anchors>
					  <Anchor point="TOPLEFT">
						  <Offset>
							  <AbsDimension x="4" y="-4" /> 
						  </Offset>
					  </Anchor>
				  </Anchors>
			  </Texture>
			  <FontString name="$parentTime" inherits="GameFontHighlightSmall" text="30:00" justifyH="RIGHT">
				  <Size>
					  <AbsDimension x="35" y="16" /> 
				  </Size>
				  <Anchors>
					  <Anchor point="TOPRIGHT">
						  <Offset>
							  <AbsDimension x="-5" y="-3" /> 
						  </Offset>
					  </Anchor>
				  </Anchors>
			  </FontString>
			  <FontString name="$parentTime2" inherits="GameFontHighlightSmall" text="10:00" justifyH="RIGHT">
				  <Size>
					  <AbsDimension x="35" y="16" /> 
				  </Size>
				  <Anchors>
					  <Anchor point="BOTTOMRIGHT">
						  <Offset>
							  <AbsDimension x="-5" y="3" /> 
						  </Offset>
					  </Anchor>
				  </Anchors>
			  </FontString>
			  <FontString name="$parentText" inherits="GameFontHighlight" text="99" justifyH="RIGHT">
				  <Size>
					  <AbsDimension x="18" y="16" /> 
				  </Size>
				  <Anchors>
					  <Anchor point="TOPLEFT" relativeTo="$parentIcon" relativePoint="TOPRIGHT">
						  <Offset>
							  <AbsDimension x="9" y="-4" /> 
						  </Offset>
					  </Anchor>
				  </Anchors>
			  </FontString>
		  </Layer>
	  </Layers>
	  <Scripts>
                  <PreClick>
			  PallyPower:AutoBuff(button);
		  </PreClick>
                        <PostClick>
			  PallyPower:AutoBuffClear(button);
		  </PostClick>
	  </Scripts>
  </Button>
  
  <Button name="PallyPowerRFButtonTemplate" virtual="true" frameStrata="LOW" inherits="SecureActionButtonTemplate">
	  <Size>
		  <AbsDimension x="100" y="34"/>
	  </Size>
	  <Backdrop bgFile="Interface\Tooltips\UI-Tooltip-Background" edgeFile="Interface\Tooltips\UI-Tooltip-Border" tile="true">
		  <EdgeSize>
			  <AbsValue val="8"/>
		  </EdgeSize>
		  <TileSize>
			  <AbsValue val="8"/>
		  </TileSize>
		  <BackgroundInsets>
			  <AbsInset left="2" right="2" top="3" bottom="2"/>
		  </BackgroundInsets>
	  </Backdrop>
	  <Layers>
		  <Layer level="OVERLAY">
			  <Texture name="$parentIcon" file="Interface/Icons/Spell_Holy_SealOfFury">
				  <Size>
					  <AbsDimension x="26" y="26" /> 
				  </Size>
				  <Anchors>
					  <Anchor point="TOPLEFT">
						  <Offset>
							  <AbsDimension x="4" y="-4" /> 
						  </Offset>
					  </Anchor>
				  </Anchors>
			  </Texture>
			  <Texture name="$parentIconSeal" file="Interface/Icons/Spell_Holy_SealOfWisdom">
				  <Size>
					  <AbsDimension x="26" y="26" /> 
				  </Size>
				  <Anchors>
					  <Anchor point="TOPLEFT">
						  <Offset>
							  <AbsDimension x="32" y="-4" /> 
						  </Offset>
					  </Anchor>
				  </Anchors>
			  </Texture>
			  <FontString name="$parentTime1" inherits="GameFontHighlightSmall" text="30:00" justifyH="RIGHT">
				  <Size>
					  <AbsDimension x="35" y="16" /> 
				  </Size>
				  <Anchors>
					  <Anchor point="TOPRIGHT">
						  <Offset>
							  <AbsDimension x="-5" y="-3" /> 
						  </Offset>
					  </Anchor>
				  </Anchors>
			  </FontString>
			  <FontString name="$parentTime2" inherits="GameFontHighlightSmall" text="30:00" justifyH="RIGHT">
				  <Size>
					  <AbsDimension x="35" y="16" /> 
				  </Size>
				  <Anchors>
					  <Anchor point="BOTTOMRIGHT">
						  <Offset>
							  <AbsDimension x="-5" y="3" /> 
						  </Offset>
					  </Anchor>
				  </Anchors>
			  </FontString>

		  </Layer>
	  </Layers>
	  <Scripts>
		  <OnMouseWheel>
			  if (arg1==-1) then
				  PallyPower:SealCycle()
			  else
				  PallyPower:SealCycleBackward()
			  end
		  </OnMouseWheel>
	  </Scripts>
  </Button>

  <Button name="PallyPowerAuraButtonTemplate" virtual="true" frameStrata="LOW" inherits="SecureActionButtonTemplate">
    <Size>
      <AbsDimension x="100" y="34"/>
    </Size>
    <Backdrop bgFile="Interface\Tooltips\UI-Tooltip-Background" edgeFile="Interface\Tooltips\UI-Tooltip-Border" tile="true">
      <EdgeSize>
        <AbsValue val="8"/>
      </EdgeSize>
      <TileSize>
        <AbsValue val="8"/>
      </TileSize>
      <BackgroundInsets>
        <AbsInset left="2" right="2" top="3" bottom="2"/>
      </BackgroundInsets>
    </Backdrop>
    <Layers>
      <Layer level="OVERLAY">
        <Texture name="$parentIcon" file="Interface/Icons/Spell_Holy_DevotionAura">
          <Size>
            <AbsDimension x="26" y="26" />
          </Size>
          <Anchors>
            <Anchor point="TOPLEFT">
              <Offset>
                <AbsDimension x="4" y="-4" />
              </Offset>
            </Anchor>
          </Anchors>
        </Texture>
        <FontString name="$parentPlayer1" inherits="GameFontHighlightSmall" text="30:00" justifyH="RIGHT">
          <Size>
            <AbsDimension x="65" y="16" />
          </Size>
          <Anchors>
            <Anchor point="TOPRIGHT">
              <Offset>
                <AbsDimension x="-5" y="-3" />
              </Offset>
            </Anchor>
          </Anchors>
        </FontString>
        <FontString name="$parentPlayer2" inherits="GameFontHighlightSmall" text="30:00" justifyH="RIGHT">
          <Size>
            <AbsDimension x="65" y="16" />
          </Size>
          <Anchors>
            <Anchor point="BOTTOMRIGHT">
              <Offset>
                <AbsDimension x="-5" y="3" />
              </Offset>
            </Anchor>
          </Anchors>
        </FontString>
      </Layer>
    </Layers>
    <Scripts>
      <OnMouseWheel>
        if InCombatLockdown() then return false end
        if (arg1==-1) then  --mouse wheel down
        PallyPower:PerformAuraCycle(PallyPower.player, true);
        else
        PallyPower:PerformAuraCycleBackwards(PallyPower.player, true);
        end
        PallyPower:ButtonsUpdate();
      </OnMouseWheel>
    </Scripts>
  </Button>
  
  <Button name="PallyPowerPopupTemplate" virtual="true" frameStrata="LOW">
	  <Size>
		  <AbsDimension x="100" y="34"/>
	  </Size>
	  <Backdrop bgFile="Interface\Tooltips\UI-Tooltip-Background" edgeFile="Interface\Tooltips\UI-Tooltip-Border" tile="true">
		  <EdgeSize>
			  <AbsValue val="8"/>
		  </EdgeSize>
		  <TileSize>
			  <AbsValue val="8"/>
		  </TileSize>
		  <BackgroundInsets>
			  <AbsInset left="2" right="2" top="2" bottom="2"/>
		  </BackgroundInsets>
	  </Backdrop>
	  <Layers>
		  <Layer level="OVERLAY">
			  <FontString name="$parentRng" inherits="GameFontHighlightSmall" text="R" justifyH="RIGHT">
				  <Size>
					  <AbsDimension x="30" y="16" /> 
				  </Size>
				  <Anchors>
					  <Anchor point="TOPRIGHT">
						  <Offset>
							  <AbsDimension x="-5" y="-3" /> 
						  </Offset>
					  </Anchor>
				  </Anchors>
			  </FontString>
			  <FontString name="$parentDead" inherits="GameFontHighlightSmall" text="D" justifyH="RIGHT">
				  <Size>
					  <AbsDimension x="30" y="16" /> 
				  </Size>
				  <Anchors>
					  <Anchor point="TOPRIGHT" relativeTo="$parentRng" relativePoint="TOPLEFT">
						  <Offset>
							  <AbsDimension x="-5" y="0" /> 
						  </Offset>
					  </Anchor>
				  </Anchors>
			  </FontString>
			  <FontString name="$parentName" inherits="GameFontHighlightSmall" text="" justifyH="RIGHT">
				  <Size>
					  <AbsDimension x="92" y="16" /> 
				  </Size>
				  <Anchors>
					  <Anchor point="BOTTOMRIGHT">
						  <Offset>
							  <AbsDimension x="-5" y="3" /> 
						  </Offset>
					  </Anchor>
				  </Anchors>
			  </FontString>
			  <Texture name="$parentBuffIcon" file="Interface\Icons\Spell_Holy_SealOfWisdom">
				  <Size>
					  <AbsDimension x="16" y="16" /> 
				  </Size>
				  <Anchors>
					  <Anchor point="TOPLEFT">
						  <Offset>                                      
							  <AbsDimension x="4" y="-4" /> 
						  </Offset>
					  </Anchor>
				  </Anchors>
			  </Texture>
			  <FontString name="$parentTime" inherits="GameFontHighlightSmall" text="15:00" justifyH="LEFT">
				  <Size>
					  <AbsDimension x="40" y="16" /> 
				  </Size>
				  <Anchors>
					  <Anchor point="TOPLEFT" relativeTo="$parentBuffIcon" relativePoint="TOPRIGHT">
						  <Offset>
							  <AbsDimension x="1" y="0" /> 
						  </Offset>
					  </Anchor>
				  </Anchors>
			  </FontString>
      		  </Layer>
	  </Layers>
	  <Scripts>
		  <OnMouseWheel>
			  if InCombatLockdown() then return false end
			  local pname = getglobal(self:GetName() .. "Name"):GetText()
			  PallyPower:PerformPlayerCycle(arg1, pname, self:GetAttribute("classID"));
			  PallyPower:ButtonsUpdate();
		  </OnMouseWheel> 
	  </Scripts>
        </Button>

  <Frame name="PallyPowerFrame" movable="true" frameStrata="LOW" enableMouse="true" parent="UIParent" hidden="false">
	  <Size>
		  <AbsDimension x="1" y="1" />
	  </Size>
	  <Anchors>
		  <Anchor point="CENTER">
			  <Offset x="0" y="0"/>
		  </Anchor>
	  </Anchors>
	  <Frames>
		  <CheckButton name="PallyPowerAnchor" enableMouse="true" frameStrata="LOW" inherits="SecureHandlerStateTemplate">
			  <Scripts>
				  <OnLoad>
					  self:RegisterForDrag("LeftButton");
					  self:RegisterForClicks("LeftButtonUp", "RightButtonUp");
				  </OnLoad>
				  <OnClick>
					  PallyPower:ClickHandle(self, arg1);
				  </OnClick>
				  <OnDragStart>
					  PallyPower:DragStart();
				  </OnDragStart>
				  <OnDragStop>
					  PallyPower:DragStop();
				  </OnDragStop>
				  <OnEnter>
					  GameTooltip:SetOwner(self, "ANCHOR_RIGHT");
					  GameTooltip:SetText(PallyPower.CONFIG_DRAGHANDLE);
					  GameTooltip:Show();
					  CursorUpdate();
				  </OnEnter>
				  <OnLeave>
					  GameTooltip:Hide();
				  </OnLeave>
			  </Scripts>
			  <Size>
				  <AbsDimension x="16" y="16" />
			  </Size>
			  <Anchors>
				  <Anchor point="CENTER" relativeTo="$parent" relativePoint="CENTER"/>
			  </Anchors>
			  <NormalTexture file="Interface\AddOns\PallyPower\Icons\draghandle" />
			  <CheckedTexture file="Interface\AddOns\PallyPower\Icons\draghandle-checked" />
		  </CheckButton>
		  <Frame name="PallyPowerHeader" toplevel="true" movable="true" enableMouse="true" resizable="true" frameStrata="LOW" inherits="SecureHandlerStateTemplate">
			  <Size x="1" y="1"/>
			  <Anchors>
				  <Anchor point="CENTER" relativeTo="$parent" relativePoint="CENTER"/>
			  </Anchors>
		  </Frame>
	  </Frames>
	  <Scripts>
		<OnLoad>
			if (RegisterForSaveFrame) then
				RegisterForSaveFrame(self);
			end

		</OnLoad>
	  </Scripts>
  </Frame>

  <Button name="ClassButtonTemplate" hidden="false" virtual="true">
    <Size>
      <AbsDimension x="84" y="54" />
    </Size>
    <Layers>
      <Layer level="ARTWORK">
        <Texture name="$parentIcon" file="Interface\AddOns\PallyPower\Icons\Warrior">
          <Size>
            <AbsDimension x="32" y="32" />
          </Size>
          <Anchors>
            <Anchor point="TOPLEFT">
              <Offset>
                <AbsDimension x="26" y="-12" />
              </Offset>
            </Anchor>
          </Anchors>
        </Texture>
      </Layer>
      <Layer level="OVERLAY">
        <Texture name="$parentHighlight" file="Interface\Buttons\ButtonHilight-Square" alphaMode="ADD" hidden="true">
          <Size>
            <AbsDimension x="32" y="32"/>
          </Size>
          <Anchors>
            <Anchor point="TOP" relativeTo="$parentIcon">
              <Offset>
                <AbsDimension x="0" y="0"/>
              </Offset>
            </Anchor>
          </Anchors>
        </Texture>
      </Layer>
    </Layers>
    <Scripts>
      <OnLoad>
        self:RegisterForClicks("LeftButtonUp","RightButtonUp");
      </OnLoad>
      <OnClick>
        --PallyPowerClassButton_OnClick(this,arg1);
      </OnClick>
    </Scripts>
  </Button>

  <Button name="PlayerButtonTemplate" hidden="false" virtual="true" movable="false">
  <Size>
  <AbsDimension x="84" y="13" /> 
  </Size>
  <Layers>
  <Layer level="OVERLAY">
	  <FontString name="$parentText" inherits="GameFontHighlightSmall" text="PlayerButton" justifyH="LEFT">
		  <Size>
			  <AbsDimension x="80" y="13" />
		  </Size>
		  <Anchors>
			  <Anchor point="LEFT">
				  <Offset>
					  <AbsDimension x="0" y="0" />
				  </Offset>
			  </Anchor>
		  </Anchors>
	  </FontString>
	  <Texture name="$parentIcon" file="Interface\Icons\Spell_Holy_SealOfWisdom">
		  <Size>
			  <AbsDimension x="12" y="12" />
		  </Size>
		  <Anchors>
			  <Anchor point="TOPRIGHT" relativeTo="$parentText" relativePoint="TOPRIGHT">
				  <Offset>
					  <AbsDimension x="0" y="0" />
				  </Offset>
			  </Anchor>
		  </Anchors>
	  </Texture>
  </Layer>
  </Layers>
  <Scripts>
  <OnLoad>
	  self:RegisterForClicks("LeftButtonUp", "RightButtonUp");
	  self:RegisterForDrag("LeftButton");
	  self:EnableMouseWheel(1);
  </OnLoad>
  <OnDragStart>
	  PlayerButton_DragStart(self)
  </OnDragStart>
  <OnDragStop>
	  PlayerButton_DragStop(self)
  </OnDragStop>
  <OnClick>
	  PallyPowerPlayerButton_OnClick(self, arg1);
  </OnClick>
  <OnMouseWheel>
	  PallyPowerPlayerButton_OnMouseWheel(self, arg1);
  </OnMouseWheel> 
  </Scripts>
  </Button>

  <Frame name="ClassGroupTemplate" hidden="false" virtual="true">
  <Size>
	  <AbsDimension x="84" y="158" /> 
  </Size>
  <Layers>
	  <Layer level="ARTWORK">
    <Texture name="$parentLine" file="Interface\Tooltips\UI-Tooltip-Background" hidden="false">
		  <Size>
			  <AbsDimension x="2" y="192" /> 
		  </Size>
		  <Anchors>
			  <Anchor point="TOPLEFT">
				  <Offset>
					  <AbsDimension x="0" y="0" /> 
				  </Offset>
			  </Anchor>
		  </Anchors>
	  </Texture>
    </Layer>
  </Layers>
  <Frames>
	  <Button name="$parentClassButton" inherits="ClassButtonTemplate">
		  <Anchors>
			  <Anchor point="TOPLEFT">
				  <Offset>
					  <AbsDimension x="0" y="0" /> 
				  </Offset>
			  </Anchor>
		  </Anchors>
	  </Button>
	  <Button name="$parentPlayerButton1" inherits="PlayerButtonTemplate">
		  <Anchors>
			  <Anchor point="TOPLEFT">
				  <Offset>
					  <AbsDimension x="3" y="-54" /> 
				  </Offset>
			  </Anchor>
		  </Anchors>
	  </Button>
	  <Button name="$parentPlayerButton2" inherits="PlayerButtonTemplate">
		  <Anchors>
			  <Anchor point="TOPLEFT">
				  <Offset>
					  <AbsDimension x="3" y="-67" /> 
				  </Offset>
			  </Anchor>
		  </Anchors>
	  </Button>
	  <Button name="$parentPlayerButton3" inherits="PlayerButtonTemplate">
		  <Anchors>
			  <Anchor point="TOPLEFT">
				  <Offset>
					  <AbsDimension x="3" y="-80" /> 
				  </Offset>
			  </Anchor>
		  </Anchors>
	  </Button>
	  <Button name="$parentPlayerButton4" inherits="PlayerButtonTemplate">
		  <Anchors>
			  <Anchor point="TOPLEFT">
				  <Offset>
					  <AbsDimension x="3" y="-93" /> 
				  </Offset>
			  </Anchor>
		  </Anchors>
	  </Button>
	  <Button name="$parentPlayerButton5" inherits="PlayerButtonTemplate">
		  <Anchors>
			  <Anchor point="TOPLEFT">
				  <Offset>
					  <AbsDimension x="3" y="-106" /> 
				  </Offset>
			  </Anchor>
		  </Anchors>
	  </Button>
	  <Button name="$parentPlayerButton6" inherits="PlayerButtonTemplate">
		  <Anchors>
			  <Anchor point="TOPLEFT">
				  <Offset>
					  <AbsDimension x="3" y="-119" /> 
				  </Offset>
			  </Anchor>
		  </Anchors>
	  </Button>
	  <Button name="$parentPlayerButton7" inherits="PlayerButtonTemplate">
		  <Anchors>
			  <Anchor point="TOPLEFT">
				  <Offset>
					  <AbsDimension x="3" y="-132" /> 
				  </Offset>
			  </Anchor>
		  </Anchors>
	  </Button>
	  <Button name="$parentPlayerButton8" inherits="PlayerButtonTemplate">
		  <Anchors>
			  <Anchor point="TOPLEFT">
				  <Offset>
					  <AbsDimension x="3" y="-145" /> 
				  </Offset>
			  </Anchor>
		  </Anchors>
	  </Button>
  </Frames>
  </Frame>

  <Button name="BuffGridButtonTemplate" hidden="false" virtual="true">
    <Size>
      <AbsDimension x="84" y="54" />
    </Size>
    <Layers>
      <Layer level="OVERLAY">
        <Texture file="Interface\Icons\Spell_Holy_SealOfWisdom" name="$parentIcon">
          <Size>
            <AbsDimension x="32" y="32" />
          </Size>
          <Anchors>
            <Anchor point="TOPLEFT">
              <Offset>
                <AbsDimension x="26" y="-22" />
              </Offset>
            </Anchor>
          </Anchors>
        </Texture>
      </Layer>
    </Layers>
    <Scripts>
      <OnLoad>
        self:RegisterForClicks("LeftButtonUp","RightButtonUp");
        self:EnableMouseWheel(1);
      </OnLoad>
      <OnClick>
        PallyPowerGridButton_OnClick(self,arg1);
      </OnClick>
      <OnMouseWheel>
        PallyPowerGridButton_OnMouseWheel(self, arg1);
      </OnMouseWheel>
    </Scripts>
  </Button>

  <Button name="AuraHeaderTemplate" hidden="false" virtual="true">
    <Size>
      <AbsDimension x="84" y="54" />
    </Size>
    <Layers>
      <Layer level="ARTWORK">
        <Texture name="$parentIcon" file="Interface\AddOns\PallyPower\Icons\AuraMastery">
          <Size>
            <AbsDimension x="32" y="32" />
          </Size>
          <Anchors>
            <Anchor point="TOPLEFT">
              <Offset>
                <AbsDimension x="26" y="-12" />
              </Offset>
            </Anchor>
          </Anchors>
        </Texture>
      </Layer>
      <Layer level="OVERLAY">
        <Texture name="$parentHighlight" file="Interface\Buttons\ButtonHilight-Square" alphaMode="ADD" hidden="true">
          <Size>
            <AbsDimension x="32" y="32"/>
          </Size>
          <Anchors>
            <Anchor point="TOP" relativeTo="$parentIcon">
              <Offset>
                <AbsDimension x="0" y="0"/>
              </Offset>
            </Anchor>
          </Anchors>
        </Texture>
      </Layer>
    </Layers>
    <Scripts>
      <OnLoad>
        self:RegisterForClicks("LeftButtonUp","RightButtonUp");
      </OnLoad>
      <OnClick>
        --PallyPowerAuraHeader_OnClick(this,arg1);
      </OnClick>
    </Scripts>
  </Button>

  <Button name="AuraButtonTemplate" hidden="false" virtual="true" movable="false">
    <Size>
      <AbsDimension x="84" y="13" />
    </Size>
    <Layers>
      <Layer level="OVERLAY">
        <FontString name="$parentText" inherits="GameFontHighlightSmall" text="AuraButton" justifyH="LEFT">
          <Size>
            <AbsDimension x="80" y="13" />
          </Size>
          <Anchors>
            <Anchor point="LEFT">
              <Offset>
                <AbsDimension x="0" y="0" />
              </Offset>
            </Anchor>
          </Anchors>
        </FontString>
        <Texture name="$parentIcon" file="Interface\Icons\Spell_Holy_SealOfWisdom">
          <Size>
            <AbsDimension x="12" y="12" />
          </Size>
          <Anchors>
            <Anchor point="TOPRIGHT" relativeTo="$parentText" relativePoint="TOPRIGHT">
              <Offset>
                <AbsDimension x="0" y="0" />
              </Offset>
            </Anchor>
          </Anchors>
        </Texture>
      </Layer>
    </Layers>
    <Scripts>
      <OnLoad>
        self:RegisterForClicks("LeftButtonUp", "RightButtonUp");
        self:EnableMouseWheel(1);
      </OnLoad>
      <OnClick>
        PallyPowerAuraButton_OnClick(self, arg1);
      </OnClick>
      <OnMouseWheel>
        PallyPowerAuraButton_OnMouseWheel(self, arg1);
      </OnMouseWheel>
    </Scripts>
  </Button>

  <Frame name="AuraGroupTemplate" hidden="false" virtual="true">
      <Size>
        <AbsDimension x="84" y="158" />
      </Size>
      <Layers>
        <Layer level="ARTWORK">
        <Texture name="$parentLine" file="Interface\Tooltips\UI-Tooltip-Background" hidden="false">
          <Size>
            <AbsDimension x="2" y="192" />
          </Size>
          <Anchors>
            <Anchor point="TOPLEFT">
              <Offset>
                <AbsDimension x="0" y="0" />
              </Offset>
            </Anchor>
          </Anchors>
        </Texture>
        </Layer>
      </Layers>
      <Frames>
        <Button name="$parentAuraHeader" inherits="AuraHeaderTemplate">
          <Anchors>
            <Anchor point="TOPLEFT">
              <Offset>
                <AbsDimension x="0" y="0" />
              </Offset>
            </Anchor>
          </Anchors>
        </Button>
        <Button name="$parentAuraButton1" inherits="AuraButtonTemplate">
          <Anchors>
            <Anchor point="TOPLEFT">
              <Offset>
                <AbsDimension x="3" y="-54" />
              </Offset>
            </Anchor>
          </Anchors>
        </Button>
        <Button name="$parentAuraButton2" inherits="AuraButtonTemplate">
          <Anchors>
            <Anchor point="TOPLEFT">
              <Offset>
                <AbsDimension x="3" y="-67" />
              </Offset>
            </Anchor>
          </Anchors>
        </Button>
        <Button name="$parentAuraButton3" inherits="AuraButtonTemplate">
          <Anchors>
            <Anchor point="TOPLEFT">
              <Offset>
                <AbsDimension x="3" y="-80" />
              </Offset>
            </Anchor>
          </Anchors>
        </Button>
        <Button name="$parentAuraButton4" inherits="AuraButtonTemplate">
          <Anchors>
            <Anchor point="TOPLEFT">
              <Offset>
                <AbsDimension x="3" y="-93" />
              </Offset>
            </Anchor>
          </Anchors>
        </Button>
        <Button name="$parentAuraButton5" inherits="AuraButtonTemplate">
          <Anchors>
            <Anchor point="TOPLEFT">
              <Offset>
                <AbsDimension x="3" y="-106" />
              </Offset>
            </Anchor>
          </Anchors>
        </Button>
        <Button name="$parentAuraButton6" inherits="AuraButtonTemplate">
          <Anchors>
            <Anchor point="TOPLEFT">
              <Offset>
                <AbsDimension x="3" y="-119" />
              </Offset>
            </Anchor>
          </Anchors>
        </Button>
        <Button name="$parentAuraButton7" inherits="AuraButtonTemplate">
          <Anchors>
            <Anchor point="TOPLEFT">
              <Offset>
                <AbsDimension x="3" y="-132" />
              </Offset>
            </Anchor>
          </Anchors>
        </Button>
        <Button name="$parentAuraButton8" inherits="AuraButtonTemplate">
          <Anchors>
            <Anchor point="TOPLEFT">
              <Offset>
                <AbsDimension x="3" y="-145" />
              </Offset>
            </Anchor>
          </Anchors>
        </Button>
      </Frames>
    </Frame>

  <Button name="AuraGridButtonTemplate" hidden="false" virtual="true">
    <Size>
      <AbsDimension x="84" y="54" />
    </Size>
    <Layers>
      <Layer level="OVERLAY">
        <Texture file="Interface\Icons\Spell_Holy_DevotionAura" name="$parentIcon">
          <Size>
            <AbsDimension x="32" y="32" />
          </Size>
          <Anchors>
            <Anchor point="TOPLEFT">
              <Offset>
                <AbsDimension x="26" y="-22" />
              </Offset>
            </Anchor>
          </Anchors>
        </Texture>
      </Layer>
    </Layers>
    <Scripts>
      <OnLoad>
        self:RegisterForClicks("LeftButtonUp","RightButtonUp");
        self:EnableMouseWheel(1);
      </OnLoad>
      <OnClick>
        PallyPowerAuraButton_OnClick(self,arg1);
      </OnClick>
      <OnMouseWheel>
        PallyPowerAuraButton_OnMouseWheel(self, arg1);
      </OnMouseWheel>
    </Scripts>
  </Button>

  <Frame name="UserTemplate" hidden="false" virtual="true">
    <Size>
	    <AbsDimension x="1072" y="80" /> 
    </Size>
    <Layers>
	    <Layer level="OVERLAY">
		    <FontString name="$parentName" inherits="GameFontHighlightSmall" text="SomePally$parent" justifyH="LEFT">
			    <Size>
				    <AbsDimension x="932" y="16" /> 
			    </Size>
			    <Anchors>
				    <Anchor point="TOPLEFT" /> 
			    </Anchors>
		    </FontString>
		    <FontString name="$parentSymbols" inherits="GameFontHighlightSmall" text="999" justifyH="RIGHT">
			    <Size>
				    <AbsDimension x="50" y="16" /> 
			    </Size>
			    <Anchors>
				    <Anchor point="TOPRIGHT" relativePoint="TOPLEFT">
					    <Offset>
						    <AbsDimension x="128" y="0" /> 
					    </Offset>
				    </Anchor>
			    </Anchors>
		    </FontString>
		    <Texture file="Interface\Icons\Spell_Holy_SealOfWisdom" name="$parentIcon1">
			    <Size>
				    <AbsDimension x="16" y="16" /> 
			    </Size>
			    <Anchors>
				    <Anchor point="TOPLEFT">
					    <Offset>
						    <AbsDimension x="0" y="-16" /> 
					    </Offset>
				    </Anchor>
			    </Anchors>
		    </Texture>
		    <Texture file="Interface\Icons\Spell_Holy_FistOfJustice" name="$parentIcon2">
			    <Size>
				    <AbsDimension x="16" y="16" /> 
			    </Size>
			    <Anchors>
				    <Anchor point="TOPLEFT" relativeTo="$parentIcon1">
					    <Offset>
						    <AbsDimension x="45" y="0" /> 
					    </Offset>
				    </Anchor>
			    </Anchors>
		    </Texture>
		    <Texture file="Interface\Icons\Spell_Magic_MageArmor" name="$parentIcon3">
			    <Size>
				    <AbsDimension x="16" y="16" /> 
			    </Size>
			    <Anchors>
				    <Anchor point="TOPLEFT" relativeTo="$parentIcon2">
					    <Offset>
						    <AbsDimension x="45" y="0" /> 
					    </Offset>
				    </Anchor>
			    </Anchors>
		    </Texture>
		    <Texture file="Interface\Icons\Spell_Nature_LightningShield" name="$parentIcon4">
			    <Size>
				    <AbsDimension x="16" y="16" /> 
			    </Size>
			    <Anchors>
				    <Anchor point="TOPLEFT">
					    <Offset>
						    <AbsDimension x="0" y="-36" /> 
					    </Offset>
				    </Anchor>
			    </Anchors>
		    </Texture>
        <Texture file="Interface\Icons\Spell_Magic_MageArmor" name="$parentIcon5">
          <Size>
            <AbsDimension x="16" y="16" />
          </Size>
          <Anchors>
            <Anchor point="TOPLEFT" relativeTo="$parentIcon4">
              <Offset>
                <AbsDimension x="45" y="-0" />
              </Offset>
            </Anchor>
          </Anchors>
        </Texture>
        <Texture file="Interface\Icons\Spell_Nature_LightningShield" name="$parentIcon6">
          <Size>
            <AbsDimension x="16" y="16" />
          </Size>
          <Anchors>
            <Anchor point="TOPLEFT" relativeTo="$parentIcon5">
              <Offset>
                <AbsDimension x="45" y="0" />
              </Offset>
            </Anchor>
          </Anchors>
        </Texture>
        <Texture file="Interface\Icons\Spell_Holy_DevotionAura" name="$parentAIcon1">
          <Size>
            <AbsDimension x="16" y="16" />
          </Size>
          <Anchors>
            <Anchor point="TOPLEFT">
              <Offset>
                <AbsDimension x="0" y="-56" />
              </Offset>
            </Anchor>
          </Anchors>
        </Texture>
        <Texture file="Interface\Icons\Spell_Holy_AuraofLight" name="$parentAIcon2">
          <Size>
            <AbsDimension x="16" y="16" />
          </Size>
          <Anchors>
            <Anchor point="TOPLEFT" relativeTo="$parentAIcon1">
              <Offset>
                <AbsDimension x="45" y="0" />
              </Offset>
            </Anchor>
          </Anchors>
        </Texture>
        <Texture file="Interface\Icons\Spell_Holy_MindSooth" name="$parentAIcon3">
          <Size>
            <AbsDimension x="16" y="16" />
          </Size>
          <Anchors>
            <Anchor point="TOPLEFT" relativeTo="$parentAIcon2">
              <Offset>
                <AbsDimension x="45" y="0" />
              </Offset>
            </Anchor>
          </Anchors>
        </Texture>
        <Texture name="$parentLine1" file="Interface\Tooltips\UI-Tooltip-Background" hidden="false">
        <Size>
          <AbsDimension x="1150" y="2" /> 
        </Size>
        <Anchors>
          <Anchor point="TOPLEFT">
            <Offset>
              <AbsDimension x="0" y="2" /> 
            </Offset>
          </Anchor>
        </Anchors>
        </Texture>
	      <Texture name="$parentLine2" file="Interface\Tooltips\UI-Tooltip-Background" hidden="false">
		      <Size>
			      <AbsDimension x="2" y="78" /> 
		      </Size>
		      <Anchors>
			      <Anchor point="TOPLEFT">
				      <Offset>
					      <AbsDimension x="128" y="0" /> 
				      </Offset>
			      </Anchor>
		      </Anchors>
	      </Texture>
	      <Texture name="$parentLine3" file="Interface\Tooltips\UI-Tooltip-Background" hidden="false">
		      <Size>
			      <AbsDimension x="2" y="78" /> 
		      </Size>
		      <Anchors>
			      <Anchor point="TOPLEFT" relativeTo="$parentLine2">
				      <Offset>
					      <AbsDimension x="86" y="0" /> 
				      </Offset>
			      </Anchor>
		      </Anchors>
	      </Texture>
	      <Texture name="$parentLine4" file="Interface\Tooltips\UI-Tooltip-Background" hidden="false">
		      <Size>
			      <AbsDimension x="2" y="78" /> 
		      </Size>
		      <Anchors>
			      <Anchor point="TOPLEFT" relativeTo="$parentLine3">
				      <Offset>
					      <AbsDimension x="86" y="0" /> 
				      </Offset>
			      </Anchor>
		      </Anchors>
	      </Texture>
        <Texture name="$parentLine5" file="Interface\Tooltips\UI-Tooltip-Background" hidden="false">
	        <Size>
		        <AbsDimension x="2" y="78" /> 
	        </Size>
	        <Anchors>
		        <Anchor point="TOPLEFT" relativeTo="$parentLine4">
			        <Offset>
				        <AbsDimension x="86" y="0" /> 
			        </Offset>
		        </Anchor>
	        </Anchors>
        </Texture>
	      <Texture name="$parentLine6" file="Interface\Tooltips\UI-Tooltip-Background" hidden="false">
		      <Size>
			      <AbsDimension x="2" y="78" /> 
		      </Size>
		      <Anchors>
			      <Anchor point="TOPLEFT" relativeTo="$parentLine5">
				      <Offset>
					      <AbsDimension x="86" y="0" /> 
				      </Offset>
			      </Anchor>
		      </Anchors>
	      </Texture>
	      <Texture name="$parentLine7" file="Interface\Tooltips\UI-Tooltip-Background" hidden="false">
		      <Size>
			      <AbsDimension x="2" y="78" /> 
		      </Size>
		      <Anchors>
			      <Anchor point="TOPLEFT" relativeTo="$parentLine6">
				      <Offset>
					      <AbsDimension x="86" y="0" /> 
				      </Offset>
			      </Anchor>
		      </Anchors>
	      </Texture>
	      <Texture name="$parentLine8" file="Interface\Tooltips\UI-Tooltip-Background" hidden="false">
		      <Size>
			      <AbsDimension x="2" y="78" /> 
		      </Size>
		      <Anchors>
			      <Anchor point="TOPLEFT" relativeTo="$parentLine7">
				      <Offset>
					      <AbsDimension x="86" y="0" /> 
				      </Offset>
			      </Anchor>
		      </Anchors>
	      </Texture>
	      <Texture name="$parentLine9" file="Interface\Tooltips\UI-Tooltip-Background" hidden="false">
		      <Size>
			      <AbsDimension x="2" y="78" /> 
		      </Size>
		      <Anchors>
			      <Anchor point="TOPLEFT" relativeTo="$parentLine8">
				      <Offset>
					      <AbsDimension x="86" y="0" /> 
				      </Offset>
			      </Anchor>
		      </Anchors>
	      </Texture>
	      <Texture name="$parentLine10" file="Interface\Tooltips\UI-Tooltip-Background" hidden="false">
		      <Size>
			      <AbsDimension x="2" y="78" /> 
		      </Size>
		      <Anchors>
			      <Anchor point="TOPLEFT" relativeTo="$parentLine9">
				      <Offset>
					      <AbsDimension x="86" y="0" /> 
				      </Offset>
			      </Anchor>
		      </Anchors>
	      </Texture>
	      <Texture name="$parentLine11" file="Interface\Tooltips\UI-Tooltip-Background" hidden="false">
		      <Size>
			      <AbsDimension x="2" y="78" /> 
		      </Size>
		      <Anchors>
			      <Anchor point="TOPLEFT" relativeTo="$parentLine10">
				      <Offset>
					      <AbsDimension x="86" y="0" /> 
				      </Offset>
			      </Anchor>
		      </Anchors>
	      </Texture>
        <Texture name="$parentLine12" file="Interface\Tooltips\UI-Tooltip-Background" hidden="false">
          <Size>
            <AbsDimension x="2" y="78" />
          </Size>
          <Anchors>
            <Anchor point="TOPLEFT" relativeTo="$parentLine11">
              <Offset>
                <AbsDimension x="86" y="0" />
              </Offset>
            </Anchor>
          </Anchors>
        </Texture>
        <Texture name="$parentLine13" file="Interface\Tooltips\UI-Tooltip-Background" hidden="false">
         <Size>
            <AbsDimension x="2" y="78" />
         </Size>
          <Anchors>
            <Anchor point="TOPLEFT" relativeTo="$parentLine12">
              <Offset>
                <AbsDimension x="86" y="0" />
              </Offset>
            </Anchor>
          </Anchors>
        </Texture>
        <FontString name="$parentSkill1" inherits="GameFontNormalSmall" text="0/0" justifyH="LEFT">
			    <Size>
				    <AbsDimension x="30" y="16" /> 
			    </Size>
			    <Anchors>
				    <Anchor point="TOPLEFT" relativeTo="$parentIcon1" relativePoint="TOPRIGHT" /> 
			    </Anchors>
		    </FontString>
		    <FontString name="$parentSkill2" inherits="GameFontNormalSmall" text="0/0" justifyH="LEFT">
			    <Size>
				    <AbsDimension x="30" y="16" /> 
			    </Size>
			    <Anchors>
				    <Anchor point="TOPLEFT" relativeTo="$parentIcon2" relativePoint="TOPRIGHT" /> 
			    </Anchors>
		    </FontString>
		    <FontString name="$parentSkill3" inherits="GameFontNormalSmall" text="0/0" justifyH="LEFT">
			    <Size>
				    <AbsDimension x="30" y="16" /> 
			    </Size>
			    <Anchors>
				    <Anchor point="TOPLEFT" relativeTo="$parentIcon3" relativePoint="TOPRIGHT" /> 
			    </Anchors>
		    </FontString>
		    <FontString name="$parentSkill4" inherits="GameFontNormalSmall" text="0/0" justifyH="LEFT">
			    <Size>
				    <AbsDimension x="30" y="16" /> 
			    </Size>
			    <Anchors>
				    <Anchor point="TOPLEFT" relativeTo="$parentIcon4" relativePoint="TOPRIGHT" /> 
			    </Anchors>
		    </FontString>
		    <FontString name="$parentSkill5" inherits="GameFontNormalSmall" text="0/0" justifyH="LEFT">
			    <Size>
				    <AbsDimension x="30" y="16" /> 
			    </Size>
			    <Anchors>
				    <Anchor point="TOPLEFT" relativeTo="$parentIcon5" relativePoint="TOPRIGHT" /> 
			    </Anchors>
		    </FontString>
        <FontString name="$parentSkill6" inherits="GameFontNormalSmall" text="0/0" justifyH="LEFT">
          <Size>
            <AbsDimension x="30" y="16" />
          </Size>
          <Anchors>
            <Anchor point="TOPLEFT" relativeTo="$parentIcon6" relativePoint="TOPRIGHT" />
          </Anchors>
        </FontString>
        <FontString name="$parentASkill1" inherits="GameFontNormalSmall" text="0/0" justifyH="LEFT">
          <Size>
            <AbsDimension x="30" y="16" />
          </Size>
          <Anchors>
            <Anchor point="TOPLEFT" relativeTo="$parentAIcon1" relativePoint="TOPRIGHT" />
          </Anchors>
        </FontString>
        <FontString name="$parentASkill2" inherits="GameFontNormalSmall" text="0/0" justifyH="LEFT">
          <Size>
            <AbsDimension x="30" y="16" />
          </Size>
          <Anchors>
            <Anchor point="TOPLEFT" relativeTo="$parentAIcon2" relativePoint="TOPRIGHT" />
          </Anchors>
        </FontString>
        <FontString name="$parentASkill3" inherits="GameFontNormalSmall" text="0/0" justifyH="LEFT">
          <Size>
            <AbsDimension x="30" y="16" />
          </Size>
          <Anchors>
            <Anchor point="TOPLEFT" relativeTo="$parentAIcon3" relativePoint="TOPRIGHT" />
          </Anchors>
        </FontString>
      </Layer>
    </Layers>
    <Frames>
    <Button name="$parentAura1" inherits="AuraGridButtonTemplate">
      <Anchors>
        <Anchor point="TOPLEFT">
          <Offset>
            <AbsDimension x="130" y="0" />
          </Offset>
        </Anchor>
      </Anchors>
    </Button>
    <Button name="$parentClass1" inherits="BuffGridButtonTemplate">
      <Anchors>
        <Anchor point="TOPLEFT" relativeTo="$parentAura1" relativePoint="TOPRIGHT">
          <Offset>
            <AbsDimension x="2" y="0" />
          </Offset>
        </Anchor>
      </Anchors>
    </Button>
    <Button name="$parentClass2" inherits="BuffGridButtonTemplate">
		  <Anchors>
			  <Anchor point="TOPLEFT" relativeTo="$parentClass1" relativePoint="TOPRIGHT">
				  <Offset>
					  <AbsDimension x="2" y="0" /> 
				  </Offset>
			  </Anchor>
		  </Anchors>
	  </Button>
	  <Button name="$parentClass3" inherits="BuffGridButtonTemplate">
		  <Anchors>
			  <Anchor point="TOPLEFT" relativeTo="$parentClass2" relativePoint="TOPRIGHT">
				  <Offset>
					  <AbsDimension x="2" y="0" /> 
				  </Offset>
			  </Anchor>
		  </Anchors>
	  </Button>
	  <Button name="$parentClass4" inherits="BuffGridButtonTemplate">
		  <Anchors>
			  <Anchor point="TOPLEFT" relativeTo="$parentClass3" relativePoint="TOPRIGHT">
				  <Offset>
					  <AbsDimension x="2" y="0" /> 
				  </Offset>
			  </Anchor>
		  </Anchors>
	  </Button>
	  <Button name="$parentClass5" inherits="BuffGridButtonTemplate">
		  <Anchors>
			  <Anchor point="TOPLEFT" relativeTo="$parentClass4" relativePoint="TOPRIGHT">
				  <Offset>
					  <AbsDimension x="2" y="0" /> 
				  </Offset>
			  </Anchor>
		  </Anchors>
	  </Button>
	  <Button name="$parentClass6" inherits="BuffGridButtonTemplate">
		  <Anchors>
			  <Anchor point="TOPLEFT" relativeTo="$parentClass5" relativePoint="TOPRIGHT">
				  <Offset>
					  <AbsDimension x="2" y="0" /> 
				  </Offset>
			  </Anchor>
		  </Anchors>
	  </Button>
	  <Button name="$parentClass7" inherits="BuffGridButtonTemplate">
		  <Anchors>
			  <Anchor point="TOPLEFT" relativeTo="$parentClass6" relativePoint="TOPRIGHT">
				  <Offset>
					  <AbsDimension x="2" y="0" /> 
				  </Offset>
			  </Anchor>
		  </Anchors>
	  </Button>
	  <Button name="$parentClass8" inherits="BuffGridButtonTemplate">
		  <Anchors>
			  <Anchor point="TOPLEFT" relativeTo="$parentClass7" relativePoint="TOPRIGHT">
				  <Offset>
					  <AbsDimension x="2" y="0" /> 
				  </Offset>
			  </Anchor>
		  </Anchors>
	  </Button>
	  <Button name="$parentClass9" inherits="BuffGridButtonTemplate">
		  <Anchors>
			  <Anchor point="TOPLEFT" relativeTo="$parentClass8" relativePoint="TOPRIGHT">
				  <Offset>
					  <AbsDimension x="2" y="0" /> 
				  </Offset>
			  </Anchor>
		  </Anchors>
	  </Button>
	  <Button name="$parentClass10" inherits="BuffGridButtonTemplate">
		  <Anchors>
			  <Anchor point="TOPLEFT" relativeTo="$parentClass9" relativePoint="TOPRIGHT">
				  <Offset>
					  <AbsDimension x="2" y="0" /> 
				  </Offset>
			  </Anchor>
		  </Anchors>
	  </Button>
	  <Button name="$parentClass11" inherits="BuffGridButtonTemplate">
		  <Anchors>
			  <Anchor point="TOPLEFT" relativeTo="$parentClass10" relativePoint="TOPRIGHT">
				  <Offset>
					  <AbsDimension x="2" y="0" /> 
				  </Offset>
			  </Anchor>
		  </Anchors>
	  </Button>

  </Frames>
  </Frame>



  <Frame name="PallyPowerConfigFrame" hidden="true" toplevel="true" frameStrata="HIGH" enableMouse="true" movable="true" parent="UIParent">
	  <Size>
		  <AbsDimension x="1170" y="960" /> 
	  </Size>
    <Anchors>
      <Anchor point="TOPLEFT" relativeTo="UIParent" relativePoint="BOTTOMLEFT">
        <Offset>      
	        <AbsDimension x="400" y="400" /> 
        </Offset>
      </Anchor>
    </Anchors>
	  <Backdrop bgFile="Interface\CharacterFrame\UI-Party-Background" edgeFile="Interface\Tooltips\UI-Tooltip-Border" tile="true">
		  <EdgeSize>
			  <AbsValue val="16"/>
		  </EdgeSize>
		  <TileSize>
			  <AbsValue val="16"/>
		  </TileSize>
		  <BackgroundInsets>
			  <AbsInset left="5" right="5" top="5" bottom="5"/>
		  </BackgroundInsets>
	  </Backdrop>
	  <Frames>
		  <Button name="$parentTitle">
			  <Size>
				  <AbsDimension x="100" y="20" /> 
			  </Size>
			  <Anchors>
				  <Anchor point="TOP">
					  <Offset>
						  <AbsDimension x="0" y="-7" /> 
					  </Offset>
				  </Anchor>
			  </Anchors>
			  <Scripts>
				  <OnEnter>
					  PallyPowerConfig_ShowCredits()
				  </OnEnter> 
				  <OnLeave>
					  HideUIPanel(GameTooltip);
				  </OnLeave> 
          			  <OnMouseDown>
					  PallyPowerConfigFrame_MouseDown(arg1)
				  </OnMouseDown>
				  <OnMouseUp>
					  PallyPowerConfigFrame_MouseUp()
				  </OnMouseUp>
				  <OnUpdate>
					  PallyPowerConfigGrid_Update()
				  </OnUpdate>
			  </Scripts>
			  <Layers>
				  <Layer level="OVERLAY">
					  <FontString name="$parentText" inherits="GameFontNormal" text="Pally Power" justifyH="CENTER">
						  <Size>
							  <AbsDimension x="100" y="12" /> 
						  </Size>
						  <Anchors>
							  <Anchor point="LEFT">
								  <Offset>
									  <AbsDimension x="5" y="0" /> 
								  </Offset>
							  </Anchor>
						  </Anchors>
					  </FontString>
				  </Layer>
			  </Layers>
		  </Button>
		  <Button name="$parentCloseButton" inherits="UIPanelCloseButton">
			  <Anchors>
				  <Anchor point="TOPRIGHT">
					  <Offset>
						  <AbsDimension x="2" y="2" /> 
					  </Offset>
				  </Anchor>
			  </Anchors>
		  </Button>
		  <Button name="$parentRefresh" inherits="GameMenuButtonTemplate" text="PALLYPOWER_REFRESH" hidden="false">
			  <Size>
				  <AbsDimension x="100" y="20" /> 
			  </Size>
			  <Anchors>
				  <Anchor point="BOTTOMRIGHT">
					  <Offset>
						  <AbsDimension x="-7" y="7" /> 
					  </Offset>
				  </Anchor>
			  </Anchors>
			  <Scripts>
				  <OnClick>
					  PallyPowerConfig_Refresh()
				  </OnClick> 
			  </Scripts>
		  </Button>
		  <Button name="$parentClear" inherits="GameMenuButtonTemplate" text="PALLYPOWER_CLEAR" hidden="false">
			  <Size>
				  <AbsDimension x="100" y="20" /> 
			  </Size>
			  <Anchors>
				  <Anchor point="BOTTOMRIGHT" relativeTo="$parentRefresh" relativePoint="BOTTOMLEFT">
					  <Offset>
						  <AbsDimension x="-7" y="0" /> 
					  </Offset>
				  </Anchor>
			  </Anchors>
			  <Scripts>
				  <OnClick>
					  PallyPowerConfig_Clear()
				  </OnClick> 
			  </Scripts>
		  </Button>
		  <Button name="$parentAutoAssign" inherits="GameMenuButtonTemplate" text="PALLYPOWER_AUTOASSIGN" hidden="false">
			  <Size>
				  <AbsDimension x="100" y="20" /> 
			  </Size>
			  <Anchors>
				  <Anchor point="BOTTOMRIGHT" relativeTo="$parentClear" relativePoint="BOTTOMLEFT">
					  <Offset>
						  <AbsDimension x="-7" y="0" /> 
					  </Offset>
				  </Anchor>
			  </Anchors>
			  <Scripts>
				  <OnClick>
					  PallyPower:AutoAssign();
				  </OnClick> 
			  </Scripts>
		  </Button>
		  <Button name="$parentOptions" inherits="GameMenuButtonTemplate" text="PALLYPOWER_OPTIONS" hidden="false">
			  <Size>
				  <AbsDimension x="100" y="20" /> 
			  </Size>
			  <Anchors>
				  <Anchor point="BOTTOMRIGHT" relativeTo="$parentAutoAssign" relativePoint="BOTTOMLEFT">
					  <Offset>
						  <AbsDimension x="-7" y="0" /> 
					  </Offset>
				  </Anchor>
			  </Anchors>
			  <Scripts>
				  <OnClick>
					  PallyPower:DewClick();
				  </OnClick> 
			  </Scripts>
		  </Button>
		  <CheckButton name="$parentFreeAssign" inherits="OptionsCheckButtonTemplate">
			  <Anchors>
				  <Anchor point="BOTTOMLEFT">
					  <Offset>
						  <AbsDimension x="4" y="0" /> 
					  </Offset>
				  </Anchor>
			  </Anchors>
			  <Scripts>
				  <OnClick>
					  PallyPower.opt.freeassign = self:GetChecked();
					  if PallyPower.opt.freeassign then
						  PallyPower:SendMessage("FREEASSIGN YES")
					  else
						  PallyPower:SendMessage("FREEASSIGN NO")
					  end
				  </OnClick>
			  </Scripts>
		  </CheckButton>
      <Frame name="$parentAuraGroup1" inherits="AuraGroupTemplate">
        <Anchors>
          <Anchor point="TOPLEFT">
            <Offset>
              <AbsDimension x="136" y="-25" />
            </Offset>
          </Anchor>
        </Anchors>
      </Frame>
      <Frame name="$parentClassGroup1" inherits="ClassGroupTemplate">
        <Anchors>
          <Anchor point="TOPLEFT"  relativeTo="$parentAuraGroup1" relativePoint="TOPRIGHT">
            <Offset>
              <AbsDimension x="2" y="0" />
            </Offset>
          </Anchor>
        </Anchors>
      </Frame>
      <Frame name="$parentClassGroup2" inherits="ClassGroupTemplate">
			  <Anchors>
				  <Anchor point="TOPLEFT" relativeTo="$parentClassGroup1" relativePoint="TOPRIGHT">
					  <Offset>
						  <AbsDimension x="2" y="0" /> 
					  </Offset>
				  </Anchor>
			  </Anchors>
		  </Frame>
		  <Frame name="$parentClassGroup3" inherits="ClassGroupTemplate">
			  <Anchors>
				  <Anchor point="TOPLEFT" relativeTo="$parentClassGroup2" relativePoint="TOPRIGHT">
					  <Offset>
						  <AbsDimension x="2" y="0" /> 
					  </Offset>
				  </Anchor>
			  </Anchors>
		  </Frame>
		  <Frame name="$parentClassGroup4" inherits="ClassGroupTemplate">
			  <Anchors>
				  <Anchor point="TOPLEFT" relativeTo="$parentClassGroup3" relativePoint="TOPRIGHT">
					  <Offset>
						  <AbsDimension x="2" y="0" /> 
					  </Offset>
				  </Anchor>
			  </Anchors>
		  </Frame>
		  <Frame name="$parentClassGroup5" inherits="ClassGroupTemplate">
			  <Anchors>
				  <Anchor point="TOPLEFT" relativeTo="$parentClassGroup4" relativePoint="TOPRIGHT">
					  <Offset>
						  <AbsDimension x="2" y="0" /> 
					  </Offset>
				  </Anchor>
			  </Anchors>
		  </Frame>
		  <Frame name="$parentClassGroup6" inherits="ClassGroupTemplate">
			  <Anchors>
				  <Anchor point="TOPLEFT" relativeTo="$parentClassGroup5" relativePoint="TOPRIGHT">
					  <Offset>
						  <AbsDimension x="2" y="0" /> 
					  </Offset>
				  </Anchor>
			  </Anchors>
		  </Frame>
		  <Frame name="$parentClassGroup7" inherits="ClassGroupTemplate">
			  <Anchors>
				  <Anchor point="TOPLEFT" relativeTo="$parentClassGroup6" relativePoint="TOPRIGHT">
					  <Offset>
						  <AbsDimension x="2" y="0" /> 
					  </Offset>
				  </Anchor>
			  </Anchors>
		  </Frame>
		  <Frame name="$parentClassGroup8" inherits="ClassGroupTemplate">
			  <Anchors>
				  <Anchor point="TOPLEFT" relativeTo="$parentClassGroup7" relativePoint="TOPRIGHT">
					  <Offset>
						  <AbsDimension x="2" y="0" /> 
					  </Offset>
				  </Anchor>
			  </Anchors>
		  </Frame>
		  <Frame name="$parentClassGroup9" inherits="ClassGroupTemplate">
			  <Anchors>
				  <Anchor point="TOPLEFT" relativeTo="$parentClassGroup8" relativePoint="TOPRIGHT">
					  <Offset>
						  <AbsDimension x="2" y="0" /> 
					  </Offset>
				  </Anchor>
			  </Anchors>
		  </Frame>
		  <Frame name="$parentClassGroup10" inherits="ClassGroupTemplate">
			  <Anchors>
				  <Anchor point="TOPLEFT" relativeTo="$parentClassGroup9" relativePoint="TOPRIGHT">
					  <Offset>
						  <AbsDimension x="2" y="0" /> 
					  </Offset>
				  </Anchor>
			  </Anchors>
		  </Frame>
		  <Frame name="$parentClassGroup11" inherits="ClassGroupTemplate">
			  <Anchors>
				  <Anchor point="TOPLEFT" relativeTo="$parentClassGroup10" relativePoint="TOPRIGHT">
					  <Offset>
						  <AbsDimension x="2" y="0" /> 
					  </Offset>
				  </Anchor>
			  </Anchors>
		  </Frame>
		  <Frame name="$parentPlayer1" inherits="UserTemplate">
			  <Anchors>
				  <Anchor point="TOPLEFT">
					  <Offset>
						  <AbsDimension x="8" y="-217" /> 
					  </Offset>
				  </Anchor>
			  </Anchors>
		  </Frame>
		  <Frame name="$parentPlayer2" inherits="UserTemplate">
			  <Anchors>
				  <Anchor point="TOPLEFT" relativeTo="$parentPlayer1" relativePoint="BOTTOMLEFT" /> 
			  </Anchors>
		  </Frame>
		  <Frame name="$parentPlayer3" inherits="UserTemplate">
			  <Anchors>
				  <Anchor point="TOPLEFT" relativeTo="$parentPlayer2" relativePoint="BOTTOMLEFT" /> 
			  </Anchors>
		  </Frame>
		  <Frame name="$parentPlayer4" inherits="UserTemplate">
			  <Anchors>
				  <Anchor point="TOPLEFT" relativeTo="$parentPlayer3" relativePoint="BOTTOMLEFT" /> 
			  </Anchors>
		  </Frame>
		  <Frame name="$parentPlayer5" inherits="UserTemplate">
			  <Anchors>
				  <Anchor point="TOPLEFT" relativeTo="$parentPlayer4" relativePoint="BOTTOMLEFT" /> 
			  </Anchors>
		  </Frame>
		  <Frame name="$parentPlayer6" inherits="UserTemplate">
			  <Anchors>
				  <Anchor point="TOPLEFT" relativeTo="$parentPlayer5" relativePoint="BOTTOMLEFT" /> 
			  </Anchors>
		  </Frame>
		  <Frame name="$parentPlayer7" inherits="UserTemplate">
			  <Anchors>
				  <Anchor point="TOPLEFT" relativeTo="$parentPlayer6" relativePoint="BOTTOMLEFT" /> 
			  </Anchors>
		  </Frame>
		  <Frame name="$parentPlayer8" inherits="UserTemplate">
			  <Anchors>
				  <Anchor point="TOPLEFT" relativeTo="$parentPlayer7" relativePoint="BOTTOMLEFT" /> 
			  </Anchors>
		  </Frame>
	  </Frames>
	  <Layers>
		  <Layer level="OVERLAY">
			  <FontString name="$parentFreeAssignText" inherits="GameFontHighlightSmall" text="PALLYPOWER_FREEASSIGN" justifyH="LEFT">
				  <Size>
					  <AbsDimension x="100" y="16" /> 
				  </Size>
				  <Anchors>
					  <Anchor point="BOTTOMLEFT" relativeTo="PallyPowerConfigFrame" relativePoint="BOTTOMLEFT"> 
						  <Offset>
							  <AbsDimension x="33" y="9" /> 
						  </Offset>
					  </Anchor>
				  </Anchors>
			  </FontString>
		  </Layer>
	  </Layers>
	  <Scripts>
		  <OnMouseUp>
			  PallyPowerConfigFrame_MouseUp()
		  </OnMouseUp> 
		  <OnMouseDown>
			  PallyPowerConfigFrame_MouseDown(arg1)
		  </OnMouseDown> 
		  <OnHide>
			  if ( self.isMoving ) then 
				  self:StopMovingOrSizing(); 
				  self.isMoving = false;
			  end
		  </OnHide> 
	  </Scripts>
  </Frame>
</Ui>
